Monday 6 October 2014

Maya notes.


I've taken notes that I believe will help me when I use Maya.


"Face" means a flat surface of an object.
"Edges" means lines that connects to the faces of the objects and the parts that you are able to move around freely.

Splitting technique: click "Edit mesh" then "Insert edge loop tool". (It is used to create more lines so it looks more dense so you can move more around and to create in better detail). 

Push 3 on the keyboard to smooth out the lines (BE WARNED COMPUTER MIGHT CRASH) 

To make it ACTUALLY make the object smooth click on to "Mesh" and click "smooth".

To create a shape: click on "create" on the top bar selections then select whatever shape you want.  

Click on the "scale tool" to change the scale of an object. 

Right click and select "face" and select any face surface you want and click "edit mesh" and "extrude". 

Push 4 on your keyboard so you can see inside of the object. 

Click "Offset" on the right hand side is where you can create another layer so you are tightening up the object's faces. 

TECHNIQUES edit polygons/objects:

1) right click on the faces and click "edit mesh" and then "keep faces together" (turn that on). That'll allow you to edit all the selected faces at the same time.

2) to create more limes on the object click "edit mesh" and then "insert edge loop tool" 

3) to cut/split the objects click "edit mesh" and then click "cut faces tool". You'll be able to use though the object. 

4) right click an object and select "edge" and select any edges (while holding down alt you can select many edges). Click "edit mesh" then "bevel". This helps to create extra faces that'll combine with the object. 

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